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Guilty Gear X |
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Dedicated Cabinet :
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| Description: Guilty Gear
X is a 2D fighting game. The character selection screen is styled and
impressive looking, most of them are fairly striking characters, from
the 21st century-medieval-looking Ky-Kiske, the black-suited cowboy-a-like
Johnny, and the incredibly sinister giant, spindly doctor Faust with his
enormous scalpel. The characters are very well drawn and animated, and
their stages are no letdowns either, being mostly colorful and interesting
and filled with spot effects - falling leaves and splashing water (and,
once again, it's raining in London). The gameplay spot effects are also
impressive - in fact, the game looks better than a lot of 3D fighters
There are only four attack buttons.. Three of these are assigned to weapon attacks of varying power and speed, the other is a kick button; the triggers are used for taunting and respecting opponents. Most of the specials in this game are based on the standard quarter- or half-circle motions which gamers have been used to for some time. The supers are generally SNK-style half-circle-back-then-straight-forward, which Capcom aficionados used to two-quarter-circles might struggle to come to terms with initially. The system works very well, the lack of varying strength kicks does not detract from the gameplay, and the controls are tight and responsive. (Description written by: Stephen Pringle) |
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